We’re reducing the Ground Vehicle 30mm Cannon effectiveness versus infantry.Fixed a bug where vehicle weapons sometimes did not deal blast damage on a direct hit.Fixed a bug that caused bullets to be fired below the player’s aims for the SFAR-M GL and the K30.Increased close range damage and consistency of the MCS-880 when using Buckshot Shell or Flechette Shells.Additional improvements to recoil control for all weapons, more specifically automatic weapons.LMG dispersion and recoil lowered to improve performance in sustained fire.Improved hip fire accuracy for all SMGs to make them better stand-out from other automatic weapon archetypes.Adjusted the recoil values to prevent over aggressive recoil jumps for the AK24, LCMG, PKP-BP, SFAR-M GL, and PP-29.It now takes slightly longer for weapons to become overly inaccurate in sustained fire ![]() Adjusted dispersion increases for most weapons.Adjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short bursts.DXR-1 and NTW-50 Bolt Action rifles reload animation increased by 0.2 seconds.Fixed some weapons displaying wrong ammo counts for specific magazines.40mm AP Grenades now properly damage vehicles. ![]()
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